Colors of the World - Modern Portrait of Modern Europe - 3D Map
by Serge Averbukh
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Price
$1,500
Dimensions
60.000 x 41.875 inches
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Title
Colors of the World - Modern Portrait of Modern Europe - 3D Map
Artist
Serge Averbukh
Medium
Digital Art - Digital Painting
Description
Introducing 'Maps - Cartography of Past and Present' collection by Serge Averbukh, showcasing convergent media paintings of various historical and modern maps and city plans.
Here you will find pieces featuring Colors of the World - Modern Portrait of Modern Europe - 3D Map.
This map was created using my unique M-LETT 3D method. A map is a visual representation of an area - symbolic depiction highlighting relationships between elements of that space such as objects, regions, and themes. Many maps are static two-dimensional, geometrically accurate (or approximately accurate) representations of three-dimensional space, while others are dynamic or interactive, even three-dimensional. Although the earliest maps known are of the heavens, geographic maps of territory have a very long tradition and exist from ancient times. The word "map" comes from the medieval Latin Mappa mundi, wherein mappa meant napkin or cloth and mundi the world. Thus, "map" became the shortened term referring to a two-dimensional representation of the surface of the world. Maps of the world or large areas are often either 'political' or 'physical'. The most important purpose of the political map is to show territorial borders; the purpose of the physical is to show features of geography such as mountains, soil type or land use including infrastructure such as roads, railroads and buildings. Topographic maps show elevations and relief with contour lines or shading. Geological maps show not only the physical surface, but characteristics of the underlying rock, fault lines, and subsurface structures. Maps that depict the surface of the Earth also use a projection, a way of translating the three-dimensional real surface of the geoid to a two-dimensional picture. Perhaps the best-known world-map projection is the Mercator projection, originally designed as a form of nautical chart. Aeroplane pilots use aeronautical charts based on a Lambert conformal conic projection, in which a cone is laid over the section of the earth to be mapped. The cone intersects the sphere (the earth) at one or two parallels which are chosen as standard lines. This allows the pilots to plot a great-circle route approximation on a flat, two-dimensional chart.
Uploaded
May 20th, 2015
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